Why would you use Unicode characters in BuildIT?
In BuildIT 2015 we added the possibility to use Unicode characters throughout the software. In addition to multi-language compatibility, these characters contain various images that can be useful for identification and representation purposes. A unique use of this feature is the placement of arrows in the annotations and measure control to label the deviations.
If you remember last week’s tips and tricks, we created custom deviation labels. You can use the same procedure to customize the deviation labels, but insert Unicode characters instead of names. As a result, deviations can be reported in a much more visually intuitive manner.
- In your settings, enter the arrows appropriately. In the example screenshot, we want +dZ to be an upward arrow and +dY to be a right arrow.
- Set the view so that the Z-axis is pointing upwards and the Y-axis is pointing to the right. You can easily cycle through the different view orientations by holding the Alt key and pressing keys 1 to 6.
- Once the orientation is set, you can pan and zoom the view to frame the screenshot you will use in your report. In the example screenshot below you’ll notice how the arrows are much more intuitive than “dY” or “dZ”.
Also, if you line up your CS with your part, you will reap the same benefits of added clarity when obtaining the real-time deviations using the Inspect Geometry command. In assembly or jig-building, these arrows nicely complement the build arrows by visually demonstrating the direction in which the part is deviating from the desired positions.